DIGITAL TEAM BUILDING ACTIVITIES FOR ANY KIND OF BUSINESS
Create 100% custom Scavenger hunt, City quest, Guided tour, Treasure hunt, Escape game, Onboarding program, Educational game, Theme park quest, Museum & sightseeing guide, Quiz, and Trivia from one web platform.
FROM EDUCATION TILL HUMAN RESOURCES
Exciting experiences lead to better results
moove is a powerful web platform to create and manage: geolocated games, indoor & outdoor activities, quizzes, tours, and scavenger hunts for smartphones and tablets. We offer the most innovative technology and user experience. That is why moove activities have been successfully used for corporate team building, guided visits, recreational games and educational proposes since 2012. With moove, you have infinite possibilities.
Corporate Treasure Hunt
LIVE THE CITY, UK
100 teams: 500 participants
30 challenge: per team
Main idea: A combination of GPS and QR code triggered clues and challenges taking in the highlights of Covent Garden. Pub clues and site-specific challenges included. Mini-games and some question content themed to the client.
The main objective of the event: A fun event to encourage networking between the client and their key customer accounts, a celebration of the company’s 20th anniversary.
On the game: The treasure hunt began and ended at Sway Bar in Covent Garden. Each team was assigned a unique route around Covent Garden, with GPS triggered clues relating to the city sights, QR codes to discover in various locations, company-themed mini-games. Our format ends with a big screen (not iPad based) interactive quiz final which held back at Sway Bar. The event length was 3 hours.
Summary: As a summary company received an event that ran well. Whilst all clues were solved correctly, teams did have sufficient time to complete all challenges/clues.
4x4 iPad guided route through Spain & Portugal
PROLOG BCN, SPAIN
12 teams: 24 participants
97 challenges: 10 routes
Main idea: We designed an event where every action was prompted and lead by moove: the car navigation on road, the safety instructions for the journey, a “learning by doing” App briefing in the car with samples of all the challenges and features, a timekeeping rally stage, a drone race, a “Game of Thrones” challenge in a middle-age town, practical tips about the trip and the places, videos with product information that later turns into challenges, orienteering task on a sandy beach, and all-new way of following an e-roadbook included in the App.
Conquer the City Quest
12 teams: 24 participants
97 challenges: 10 routes
14 teams, 3 roles in each team: 130 participants
3 + 56 + 56 challenges per team
Main idea: Create the game based on The Games of Thrones: 14 families, only one will reign in Sitges. Each family will have warriors, conquerors, and spies, with different objectives; win the other warriors in trials throughout the city, conquer the territories of other families and seize the standards of the rivals.
The main objective of the event: Discover Sitges, interact with different partners of the company and have fun. Team communication must be improved by forced cooperation.
On the game: Each family had some materials that were distributed among the members. The first night the spies and the conquerors were going to hide the banners. They sent the location of where it was and an image. The warriors had to defeat the other warriors in different tests: paddle surfing, rescue, three in a row, aim, …The conquerors had to get the territory of the other families, in each territory they made three challenges to get the fourth that was a puzzle of the territory. The spies were hunting for the banner of the enemy, the same dynamic as the conquerors but the fourth test was a picture of where the banner was stuck.
In the end, the team that has more points will conquer Sitges.
Summary: Great staging, spectacular, we have to improve the dynamics of the conquerors and spies that have been very repetitive
Urban Scavenger Hunt
15 teams: 120 participants
78 challenges per team
The main objective for the event: To be a fun, competitive, rewarding and uplifting and enjoyable experience for all.
Main idea: Create a Scavenger hunt route including special challenges at some of their managed properties and also include mini-games tailored to the brand and company values. The event would conclude at a restaurant/bar for the results and awards.
On the game: The route was planned to start from MJ Mapp offices in Great Portland Street and cover a huge area to include Soho, Covent Garden, Piccadilly and back up to Mayfair for drinks at the Audley.
The bespoke content for the event was taken from MJ Mapps company values and property portfolio along with photos from the client’s team and presented within our mini-games. The Partner used special icons within the interactive map to show where the bespoke content was positioned and applied extra points to these (if they completed in time!).
Summary: At the end, many features of moove were not used, but teams spent a fantastic time, the feedback was excellent on the day and followed up with a review on the web page to back this up.
Engaging Escape Room
4 teams: 17 participants
201 challenge: Split between 4 teams
Main idea: The teams were informed about alliances that had been created between different teams. Once they reached a designated number of points as an alliance, all those teams could proceed into the other room. At first, teams worked individually to complete tasks to get to the required points total, scanning QR codes to unlock different challenges. However, teams start to realize that they are completing the same challenges as others in the alliance and therefore are wasting time and effort. They soon start to collaborate!
The main objective of the event: Focus on working together as one unit pursuing a common goal. To test the delegates to see if they could work as a whole group whilst also in their 4 teams.
On the game:
Eventually, the teams scored enough combined points and were released into the second room. Here they were confronted with 4 different objects. A safe, a locked briefcase, a Cryptex puzzle box and another locked box containing key fobs.
Summary: With minutes to go the group found a secret code and programmed it into the main iPad stopping the timer and completing the game. The delegates had completed their objective, worked as a group and successfully communicated with each other through a combined effort.
ACTIVE TEAM BUILDING GAME
17 teams: 140 participants
53 challenge per team
Main idea: Create a Team building Game including special challenges which are related to company’s values. Tasks should be engaging and require physical fitness.
Request: Organise team building game event with a lot of physical activity and challenges which highlight company’s values.
The main objective of the event: Team building, cooperation, active lifestyle
On the game:
The route was planned to start and end on the hotel grounds.The bespoke content for the event was taken from company values and individual customer wishes. The route was planned so that participants had a lot of physical activities, which required not only good shape but also cooperation in team. All teams completed in time!
Summary: At the end, teams completed game in time performing almost all task on the route. Teams spent an enjoyable time, client was satisfied which shows feedback we got after the event
LAMBORGHINI NIGHT RALLY
25 teams: 50 participants
41 challenge per team
Main idea: Create a Night City Game route including special challenges in a 44 storey prestigious building and on the track under the National Stadium. Moreover, mini games tailored to the brand and company values. The event should be held at night to avoid traffic jams and give drivers better experience and faster ride.
Request: Organise night city game event in Warsaw for the best Lamborghini customers.
The main objective of the event: To be exciting, competitive, rewarding and enjoyable experience for all.
On the game:
The route was planned to start and end in Lamborghini salon in Polczynska Street, Warsaw. The bespoke content for the event was taken from company values and individual customer wishes. Five different routes have been prepared so that teams do not interfere with task points. Points were displayed one by one. All teams completed in time!
Summary: At the end, teams completed game in time performing almost all task on the route. Teams spent a fantastic time, the feedback was excellent and cooperation maintained
One credit per team, no charges per person
No upfront cost: register and play the demo for free
No monthly fees, pay as you play!